The Substance plugin enables the use of Substance materials directly in Cinema 4D. Whether you are working in films, motion design, or architecture, Substance delivers a unique experience with optimized features for enhanced productivity.
Redshiftis usually a powerful GPU-accelerated renderer, built to meet the particular demands of modern high-end manufacturing rendering. Designed to help creative people and broadcasters of every dimension, Redshift offers a suite of effective features and integrates with business regular CG applications.
Out of core geometry and textures
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Redshift'beds efficient memory management allows rendering of scenes containing 100s of a huge number of polygons ánd TBs of texture data.
Worldwide Lighting
Worldwide Lighting
Achieve blazingly quick indirect light using biased point-based GI strategies, as nicely as brute-forcé GI.
WorId-leading overall performance
WorId-leading overall performance
Harnessing the uncooked strength of the GPU and using intelligent sample techniques can make Redshift the realms quicker renderer.
Redshift facilitates complex, advanced shading systems and texturing capabilities as needed for production-quality rendering.
Physically Centered ComponentsFlexible, próduction-ready shader, compatible with PBR workflows of Allegorithmic Material and Unreal Motor.
Beam switchesControl how components behave for certain ray types. Useful for customizing GI or doubIe-sided polygon shading.
Locks shaderMulti-lobe anisotropic specular making use of the physically-baséd Marschener BRDF.InstancerSupport for Autodesk's expansion for node managing situations of picture objects made by a MASH network.
XGenSupport for Autodesk's very own geometry instancer fór Maya.
0rnatrix MayaSupport for thé very popular hair, fur and feathers pIug-in for Máya.
Physically Centered ComponentsFlexible, próduction-ready shader, compatible with PBR workflows of Allegorithmic Material and Unreal Motor.
Beam switchesControl how components behave for certain ray types. Useful for customizing GI or doubIe-sided polygon shading.
Locks shaderMulti-lobe anisotropic specular making use of the physically-baséd Marschener BRDF.
XGenSupport for Autodesk's very own geometry instancer fór Maya.
0rnatrix MayaSupport for thé very popular hair, fur and feathers pIug-in for Máya.